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John Schappert, Corporate Vice President of Xbox LIVE, Services and Software, announced today during his Tokyo Game Show keynote that the New Xbox Experience will ship to Xbox 360’s around the world (in 26 countries, localized in 11 languages) on November 19th 2008.

So what’s interesting in this ?

netflix-xbox Here’s what’s interesting – Xbox 360 owners who are also Netflix subscribers will be able to stream movies available for online streaming now straight to their consoles. You can also share your Netflix movies with friends via your Xbox Live party so you can watch stuff together, although for that you’ll need a Gold account.

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If you don’t have the patience to wait till November, here is a little trick by Lifehacker which will turn your Xbox 360 into a streaming Netflix player.

[via Lifehacker]

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Video hosting site vimeo has announced that they no longer allow game videos on the site. Videos such as "game walk-throughs, game strategy videos, depictions of player vs player battles, raids, fraps, or any other video gaming videos that simply depict individuals playing a video game." will be subjected to deletion from September 1.

According to them such videos don’t meet the standard of "creative expression" that the site is trying to uphold. Gaming videos sometimes expose Vimeo to liability from the game creator(s). Gaming videos are by nature significantly larger and longer than any other genre on Vimeo thus slowing down transcoding times for the other content.

Apparently an interesting debate has started in the comments section as users wonder why such a popular genre is being deleted but there are some who are relieved that such content are deleted.

 

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According to MTV News, Microsoft is soon going to Wii type for Xbox 360, in an effort to capitalize on Nintendo’s raging success.

Since Nintendo’s Wii became a global sensation and Sony launched a PS3 controller that is also motion-sensitive, rumors have reverberated through the gaming industry that Microsoft would create a motion-controller of its own.

According to sources it has been in active development at Microsoft since last August. There are also plans for the controller to interact with the Xbox Live Vision Camera, the source said.

All I have to say is – Nintendo watch out for Microsoft Mii !

Hi ! Today my blog is one month old and I had 890 views till now (which is a lot for me) I would like to thank all of you for your response. Your visits to my blog has inspired me to write more (better) articles. As a gratitude (and as a lot of people requested it) I have some 4 dozen Halo 3 Wallpapers. Those who want them please put in a comment below. I’ll send you the link. I also have Halo 3 trailer in HD. If you want it ask for it along with the comment. THANKS and please, please keep coming back.

– vinit

H3_Emotion-H_LandscapeI’m really sorry I accidentally deleted this post. Here it’s again–

The much-awaited sequel to Halo, which was touted as the best sci-fi FPS ever, Halo 2 certainly had a tough act to follow. Well it made the grade. Microsoft, the game’s creators, claimed to have had 1.5 million pre-orders for Halo, which is a lot for a game. And I should you – it lived up to most people’s expectations.desktop_6_800

Halo 2 used the same style of gameplay that earlier won Halo accolades, and this was good. The action was non-stop, the levels huge and pretty-looking (through boringly similar at times), and multiplayer support just got better and better.

Known for its great AI, the Halo series always had one thing going for it — re-playability ! The vastness of the map also meant it could take up to three or four times at the game to discover everything there was to discovered. The great sci-fi world you were part of meant that the game was as immersive as Star Wars series indesktop_4_800 the ’80s. The fact that your character, Master Chief, is not human just adds to this immersive nature, and also gives Halo and Halo 2 the distinction of making you feel like you’re part of a Hollywood blockbuster.

The weapons are great; the AI, of both friends and foes, make the game realistically tough; the graphics are awesome; and the cut-scenes are just terrible – compared to the rest of the game, that is. What always stood you were the vehicles in Halo and Halo 2. These are intricate to the story and are well-modelled, but mostly are way too much fun to drive.Halo3-1261

The game took realistic route with weapons as well, not allowing you to carry more than two at a time, which is good for the gameplay and tactics. There are times in the game when choosing the right weapon for the path ahead can mean the difference between success and being fragged by good AI. Halo 3 : What’s coming … Part 2 is here.

The Covenant control Earth. The Flood is unleashed and on the loose. With the fate of the galaxy hanging in the balance, Master Chief is the only one that can save the human race. Master Chief, the last of his kind, is a warrior born for combat, bred for war … and humanity’s only hope.H3_Emotion-H_Landscape

The epic saga continues with Halo 3, the hugely anticipated third chapter in the highly successful and critically acclaimed Halo franchise. Master Chief returns to finish the fight, bringing the epic conflict between the Covenant, the Flood, and the entire human race to a dramatic, pulse-pounding climax.

Taking full advantage of the power of Xbox 360, Halo 3 expands on everything that has made the Halo franchise great, adding a wealth of graphical, technical and gameplay advancements, as well as offering a whole new level of online gameplay.

—-Gameplay Info—-

The gameplay of Halo 3 builds upon the previous iterations of the franchise; it is a first-person shooter which takes place on foot, but also includes segments focused on vehicular combat. The balance of weapons and objects in the game was adjusted to better adhere to what Bungie Studios Multiplayer Designer Lars Bakken describes as the “Golden Triangle of Halo“.These are “weapons, grenades, and melee”, which are available to a player in most situations. Halo 3 contains the ability to dual-wield, where a Halo3_campaign_ssplayer forgoes both grenades and melee attacks in favor of the combined firepower of two weapons simultaneously. Most weapons available in previous installments of the series return with minor cosmetic and power alterations. Unlike previous installments, all weapons a player is carrying are visible; weapons not in use are holstered or slung across the player’s back. Halo 3 introduces “support weapons”, which are exceptionally large, powerful, and cumbersome two-handed weapons which drastically limit the player’s normal combat options and slow them significantly, but offer greatly increased firepower in return. In addition to new weapons, the game contains a new class of usable items called Equipment; these items are found like weapons and have various effects and functions, ranging from defensive screens to shield regeneration and enemy confusion. Only one piece of equipment can be carried at a time. Like the previous games, Halo 3 features a strong vehicular component, with new vehicles added to the series. Most of the vehicles can be controlled by the player, but some are A.I.-controlled. Certain vehicles usable in campaign are not available by default in multiplayer due to balance concerns; conversely, some vehicles are only found in multiplayer.

—-New Features—-

Besides refinements, Halo 3 also brings entirely new features to the series. One such feature, known as ‘Forge’, is a map-editing tool that enables players to insert game objects, such as weapons and crates, into existing multiplayer maps. Almost all weapons, vehicles, and interactive objects can be placed and moved on maps with Forge. Forge allows multiple players to work on maps at the same time, players can halo-3-20070924051537813 turn into a Forerunner Monitor and edit and manipulate objects in-game. Another new feature is ‘Saved films’, which allows players to save up to 100 films of gameplay to their Xbox 360’s hard drive, viewing the action from any angle and at different speeds. The Saved Films are only game data (not an actual video) and this allows the file sizes to be smaller than a true recording. Saved films are played back at whatever resolution the Xbox 360 is currently set to, regardless of which resolution was used when the film was recorded. All games are recreated in real-time on the Xbox 360 using the Halo 3 engine. Halo 3 offers a form of file sharing, where items such as saved films, halo-3-20070924051537266 screenshots, custom game modes, and Forge settings can all be uploaded to the ‘File Share’. Anyone can browse user created content that has been uploaded to Bungie’s website on a personal computer and tag it to automatically download to their console next time they sign into Xbox Live.

—-Extras—-

Microsoft chairman Bill Gates was on hand to give out the first copy of Halo 3 at the store, where the crowds mingled with some senior Microsoft executives, the Bungie Studios team and local professional athletesilmgates.

Biggest Entertainment Launch in History
To date, over 20 million copies of the games in the Halo trilogy have been sold worldwide. The record week one sales comes on the heels of the previously announced $170 million in sales in the U.S. within the first 24 hours of the game’s release, which marked not just the biggest video game launch, but the biggest entertainment launch in history. The Xbox 360 title beat previous U.S. sales records set by blockbuster openings for entertainment events like the release of Spider-Man 3 and Harry Potter and the Deathly Hallows.

Additionally, more than 1.7 million copies of Halo 3 were preordered in the United States, making it the fasting pre-selling game in history, surpassing the previous record-setting pre-sales of Halo 2.

Awards

Halo 3 was nominated for seven awards from the Spike TV Awards, of which it won “Best Multiplayer Game” and “Most Addictive Video Game Fueled by Dew”. The game was also nominated eleven times for the 2008 GameStooge Awards. It won TIME magazine’s “Game of the Year” and IGN chose it as the Best Xbox 360 Online Multiplayer Game and Innovative Design of 2007. Halo 3 won “Multiplayer Game of the Year” and “Geezer Game of the Year” as awarded by Geezer Gamers as well as runner-up for “Best Shooter”. The Visual Effects Society awarded Bungie the “Best Real Time Visuals in a Video Game” for Halo 3. Halo 3 also took the Calvin Award for “Best Videogame” as selected by Box Office Prophets.

Trailer–

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If you want Halo 3 wallpapers. put in a comment here.

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